Panel Mounting and Layering. The most complex part in putting together a custom joystick controller can be determining and implementing the mounting of the joystick. You have to figure the best method for securing that mounting plate somewhere under that top piece of the control panel. The layout on the panel does not really affect the design-type of the layering and mounting in the panel, which also does not really affect the design-type of the custom controller box.
They are only related in that the layout of the buttons, comfortable placement of the hands, and obstructions or contributions of the controller box will determine the dimensions of the control panel, which will determine the dimensions of the box. Below are standard measurements for installing various devices. You can stick to these, or tweak them a bit depending on the exact measurements of the buttons as shown in their charts in the models subsectionsor the player's preference in joystick depth.
Sanwa Joystick mounting height: 23mmmm between the bottom of the ball top and the top of the control panel reference: Paik Joystick top panel hole: 24mm diameter circle plus or minus a few millimeters will work too Standard button hole: 30mm diameter circle Small button hole: 24mm diameter circle Snap-in button depth standard and small : 2mm-4mm panel thickness Screw-in button depth: 0mm-8mm panel thickness Screw-in standard button nut diameter: 36mm Screw-in small button nut diameter: Seimitsu Joystick mounting height: 23mmmm between the bottom of the ball top and the top of the control panel reference: Paik Joystick top panel hole: 24mm diameter circle plus or minus a few millimeters will work too Standard button hole: 30mm diameter circle Small button hole: 24mm diameter circle Snap-in button depth standard and small : 1.
Because the mounting depth for both Sanwa and Seimitsu joysticks is 23mmmm, the smallest thickness a controller can be made when sticking to these specifications is determined by the length of the joystick's shaft. Different models of joysticks made by Sanwa and Seimitsu have different distances between the top of the mounting plate and the bottom of the ball top, ranging from about 26mm to 36mm. This means some joysticks should be installed much closer to the surface than others.
But keep in mind the standard depth of the joystick is only a suggestion. The main goals are to place the joystick at a height suited to the play-style of the player, and to have the joystick body hidden securely under a smooth surface. Many players like to rest the side of their palm on the panel while playing the joystick at a certain relative height.
If you feel like you need a more detailed analysis of mounting depth, get the joystick to be used and feel for yourself how deep it should be placed. And the height of the joystick can actually be adjusted after the panel is made.
Using washers which are each about 1mm thick or nuts or other spacers like blocks or a single shaped block of wood along the bolts and between the mounting plate and the control panel can adjust the height of the joystick. In designing a control panel, you may want to set things to accommodate bulkier models and use washers to install less bulky models; doing this may make the joystick a bit less sturdy though.
Note that as screw-in buttons get more toward the extreme thicknesses of installment, they are less secure. Also note that standard mounting nuts can be exchanged between Sanwa and Seimitsu buttons, but small mounting nuts cannot. You may want to order some extra standard Seimitsu mounting nuts which are inexpensive and come in clear to make the buttons fit well. Another thing about mounting is the placement of the bolts or screws in the mounting plate.
For many of the Sanwa and Seimitsu mounting plates, the placement of the bolts in a dimension of 85mm by 40mm or 80mm by 40mm will work. So if there is potential for changing the model of joystick in your panel at some point, you may want to install the bolts with approximately those dimensions.
Bottom-mounting refers to attaching the joystick to a panel above the mounting plate it is mounted to the bottom of a panel. When routing to make space for the joystick, routing is done in the bottom of the base panel.
Top-mounting refers to attaching the joystick to a panel below the mounting plate it is mounted to the top of a panel. When routing to make space for the joystick, routing is done in the top of the base panel.Melamine vs.
Laminate Links to Other Websites. Support the Gamers Charity! Each of the major arcade joystick manufacturers has their own way of accomplishing the same thing. In order to better understand the differences between them, you should know the basic fundamentals of how a joystick works and the purpose of each part.
This article will explain the differences in joystick construction theory by pretending we are designing our own line of joystick. After reading this, you should know the proper terminology for the various parts and be able to help other people decide which joystick best suits their playstyle.
They are used to explain the theories behind joystick design and should be referred to only for discussing theory. Since we're going to start with joystick theory, we can use these theoretical diagrams. They are actually a hybrid of several different joysticks, but these parts are common to most joysticks. The basic parts affecting how the joystick feels are the: handle, shaft sleeve, base, spring, restrictor or "gate"the actuator, the position of the C-clip, and the microswitches used.
Number of "Ways": Now we know what a joystick looks like, so let's get into some common terms. The "number of ways" of a joystick is what people mean when they say: "I have an 8-way joystick".
Happ Competition Arcade Joystick
It's the number of distinct possible directions the joystick can report. Common joysticks are: 2-way, 4-way, 8-way, and way. If we think about the possible positions of a joystick, we can create a map. We need to physically contain the movements of the joystick shaft. To do this, we create a restrictor plate.
A lot of people will refer to these as a "gate". The shape of the gate is what we'll feel as we rotate the shaft in a circle. If we temporarily mount four microswitches, we'll be able to see how the effect of the gate shape will influence the overall feel of the joystick.
We need an actuator to move around and make contact with the microswitches. Here's another choice for our design. What shape should the actuator be? There are two basic choices: square or round. The size of the actuator will determine how large our dead-zone is and the location of our "engagement area".
The engagement area is the point where the microswitch is activated and suddenly reports a direction. The throw area is the sloppy area where the joystick can be moved but continues to report a direction. Joystick movement is only detected if you're in the engagement area or the throw area.I am curious about sanwa parts.
Do these use micro switches still? Does the joystick have a bounce to it like an arcade stick?
Can these also work easily with PCB boards? Thank you I actual read through that. But it does not tell you how the action feels. Sanwas dont bounce like happ… Its plunger and micro switch is combined into one unit and it has a very feathery feel to them…when you rest your fingers on top of a happ switch you can feel the resistance from the spring…where if you rest your fingers on a sanwa…you can possibly depress the button to activation…its a very light feel….
Sanwa sticks use clicky microswitches like Happs. The feel of a JLF is more loose and deliberate than a Happ. If you move it around the outside range of motion, it feels square instead of circular, due to the square gate. The spring is lighter, and the microswitches are heavier. The overall height of the stick is shorter due to the balltop style, but you need less leverage since less force is required to move it.
The sticks are best moved with wrist motions, where your arm works more with a Happ stick. The buttons are soft and have no microswitch click sound, except for the plastic itself bottoming out and releasing. They require very little force to actuate, and actuate high. The plungers are wider than Happs, have rounded edges, and convex plungers. So I guess taping down on a Sanwa and letting go wont bounce up so no supper jump.
These sorts of things are just preferences.
Joystick and Button Attributes and Brand Parts
I think im going to build a sanwa stick just to see what it feels like I been playing on happ style sticks since lol. Not because I prefer them though I do now but because they are consistent, I am always confident it will be high quality. I know it was installed correctly because I installed them and have done so a million times. EDIT: about the button sizes, japanese buttons are a bit larger and are made to be mounted on a thin surface like a metal control panel. Standard Sanwa buttons comes in 30mm and 24mm holes.
But ill tell you they feel good on the older games. Just a heads up if you get Sanwa stick, get the one with a mounting plate, they cost around teh same, why? Cuz it comes with fucking hex screws, cuz of this problem i just spent fucking 2 hours on my tek case trying to fucking figure out why the stick is fucking wobbly. When I was having this dilemma, I grew up playing happ arcades and using gamepads at home. When I spotted a Qanba Q4 joystick on sale, I bought it.
After a couple days I got comfortable and got used to the Sanwa joystick. I find it more enjoyable and efficent to use than Happ joysticks now. I can do it fine on a Happ joystick and gamepad, so realistically, I just need more practice. I would suggest buying a used SF4 TE joytick or borrow one, play with it for a week, and then decide what is best.Joystick and Button Attributes and Brand Parts.
This section on attributes and brands is fairly opinionated, but will do its best to convince that the opinions are strongly valid. If you are getting a joystick for more than just a simple novelty, the decision of which brand and model parts you want in your joystick controller is as important as the decision to use a joystick over a control pad to begin with. This will determine much of your frustration or enjoyment with your controller, and, most importantly, how well you play your games.
No matter where you live in the world, two company names will be recommended by arcade joystick fans: Sanwa and Seimitsu, both Japanese companies. If you live in America, the parts with which you will most likely be familiar will be from the American company Happ.
Happ is part of the same company as Suzo Suzo-Happ Group as of a merger which is its European counterpart with a strong presence in Europe centering on similar but unique parts developed before the merger.
Industrias Lorenzo S. If you live in Korea, you will most likely be familiar with the companies Crown, TaeYoung, and MyoungShin, which produce similar joysticks. And in countries around the world you will likely be most familiar with prominent companies located nearest you. But just because a company is located nearest you does not mean it produces the instruments best suited for you.
I thought I could look to the nostalgia of playing this game earlier in life and get Happ parts in a joystick controller and be happy with them. Yet I soon found out I would be better off with parts made by Sanwa or Seimitsu and would have been growing up too.
When looking at brands outside these companies, there are things you should examine as shown in these comparisons. Most joysticks use either a ball top or a bat top. I tend to prefer ball tops as I feel grabbing a ball works more intuitively with my mind and hand than a tapered stick. I also prefer the smoothness of a ball top whereas bat tops usually have some texture.
These are a matter of preferences, but most serious players prefer the ball over the bat. Simply put, ball tops make for many more styles of play than bat tops. Sanwa and Seimitsu ball tops also come in 30mm, 35mm standardand 40mm diameters. Tops made by each company will work on both company's joysticks. The quickness of movements and the ability to hold them can be essential. If you have forces impeding your movements, your performance will suffer.
This is where the strength of the spring and the weight of the shaft comes into play. Ideally, the spring should not exert a great force on the shaft, yet still exert enough force that neutral can be easily found and recognized, and the shaft should be light in weight so there is less inertia. Having a spring constantly pulling hard back to neutral is not comfortable.
Springs can be exchanged among certain models to modify tension. It can be put simply by asking what would give more quick and accurate movements, a stick in a pot filled with water or one filled with mud? The only type of joystick where strong spring resistance has a legitimate place is the analog joystick under games with movement speed sensitivity.
The first reaction will be that the joystick is cheap and flimsy. It takes some time to get familiar with the looseness and understand why it is used. Also, if desired, the spring can be changed to give more tension.
A looser spring also allows for more styles of play. When the joystick is released from a direction and springs back to neutral, there is usually a deflection in the opposite direction as the spring deals with the momentum of the shaft.
Sometimes this deflection can briefly engage the opposite direction, and it can make finding neutral slightly more difficult. Deflection is an issue to which different players will give different importance. Some players hold the shaft the entire time, while others release it a lot of the time.Post New Topic.
Post Reply. Page Splits Share This Topic. I'm looking into getting a custom stick made for me by some builders at the shoryken foums, and I was wondering which brand of stick, in your opinion, is better for Tekken and why? The DR machine at my arcade gots a Sanwa stick and I always felt it was really sensitive and hard to hit diagonals with.
However, I never gave it much of a chance after two or three wasted dollars in tokens, so it might be that I'm just not used to it. Although, when I visited some family in another country and played Tekken on their cabinet there, I never had a problem with the sticks wish I knew what brand those were. I heard that Happ sticks are less sensitive, so I thought it might be better suited for me, but I was wondering if any tekken players here have Happ parts in their sticks?
Send PM. I like Seimitsu buttons though There was a time, back in the old days, where all US players used Happ. Signature - MarkMan twitter. I'm pro Jap parts. Korean and US parts are fine too. I definitely have a stronger preference for Sanwa myself in terms of buttons and joysticks, but Sei is a close 2nd. Also, people who play Mishimas tend to like circular restricted movement found in most Korean sticks and some of the Happ sticks.
So I guess it also kind of depends on who you play. Signature "I'm unstoppable!!! Originally posted by MarkMan Preference. It's just preference. I could care less if something is 'standard' Will coordinate through phone after intial PM. Philippines ONLY. Originally posted by Just-Kill? Light dash is 7 crouch dashes a second.
The best ones have the gersung switches clickers. That's the one kane and I have. The worst stick I've ever played tekken on, worse than svgl american sticks, was a crown with leaf switches that came with saulabi ps2 version, aka the blue korean stick.
Originally posted by Hwozuya was it looking like this one here?? Hwozuya: that vid shot of the stcik is that cabinet specific or can it be mad into a custom homemade stick??.
Wave Kid. I'm personally a Mishima player and not just because of that, I preffer Korean parts. Fanta MyoungShin stick Crown buttons.
All times are GMT. The time now is Post New Topic. Page Splits. Share This Topic. Moderator Tools.April 10,pm. Home Help Search Login Register. Send this topic Print. Author Topic: Happ vs Sanwa Vs whats the difference? Read times. So I've searched around and I'm new to the whole arcade building thing but I know I want to make my own CP, after looking at controls on ebay and such I noticed if something is Happ brand or style it is worth more and a similar story with Sanwa?
The controls are very important. There are many sponsored shops on this board that deliver quality products. We're always happy to help!
Edit: Here's a good place to start looking at Vendors Like Gatt, there's a pretty significant difference between Happ and Sanwa parts. Especially for buttons, since they're relatively cheap.
Panel Mounting and Layering
I suggest you buy some cheaper gear to get a feel for what you like. Most of the popular sicks have a cheaper version. While many will tell you that its a total sin to get a Zippyy instead of an Seimitsu LS, you can determine if that style suits your need for an 8. Pac Man vs. GamecubeWorking on: Pinball Re-theme, Homebrew arcade arena shooter. SMF 2. Project Announcements.The SuzoHapp Competition joystick features dedicated 8 way movement and an ultra responsive spring.
This joystick is ideal for mounting in wood or metal control panels and comes supplied with ESwitch microswitches with 4. It is possible to modify this joystick and swap the microswitches for Cherry microswitches if a softer click is required. These are really nice fight sticks. They spring back to centre which I personally like with fighters. I still like my sanwa for schmup and mca for older games but if you are looking for something that does exactly what you want check these out.
Suzo Happ Joysticks
After trying various Sanwa and not getting on with the loose feel, I went with one of these. Great joystick, glad that Happ are still producing them today. The Happ Super joysticks are very popular with arcade cabinet builders because of its solid construc. The SuzoHapp Ultimate joystick features a dedicated 8 way movement and is ideal for mounting in wood. This Suzo Happ competition arcade button is available in a choice of colours and can be used for arc.
It is a good low-cost alternat. This 8-way joystick is s. This Suzo Happ standard arcade button is available in a choice of colours and can be used for arcade. This is t. Each j. This classic arcade button is available in a choice of colours and can be used for arcade machine pr.
This IL Eurostyle joystick features dedicated 8 way movement and a soft spring return action, making. Brands Sanwa Denshi Co. Ultimarc Seimitsu Co. Current Stock:. Quantity: Decrease Quantity: Increase Quantity:. View Details. Reviews Bad diagonals.
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